Another basic database question here. I know running a database element inside of a Display element (I think) means that it will be processed on the client side.
In my game aid, the progress of the current game is stored in a database. If the current user closes the window accidentally, he/she can reopen it and the data is still there. However, if another user connects to the site, they should not see the progress of anybody elses' game.
What is the best way to implement this? A login method of some kind? Using some kind of UUID to call the specific game progress database?
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